swd6 - Imperial Knights

Description:

Imperial Knights

Name: Imperial Knight
Species: Human
Sex: Male
Dexterity: 3D+2
Blaster 6D, Blaster Artillery 5D+1, Brawling
Parry 5D+2, Dodge 6D, Lightsaber 6D+2, Melee
Combat 5D+2, Melee Parry 5D+2, Vehicle
Blasters 5D+1
Knowledge: 3D
Bureaucracy 4D, Streetwise 3D+2, Survival
4D+1
Mechanical: 2D+1
Beast Riding 3D+1, Repulsorlift Operation 3D+2
Perception: 3D+2
Bargain 4D, Command 4D, Hide 4D+2, Search
5D, Sneak 4D+2
Strength: 3D
Brawling 5D+1, Climbing/Jumping 4D+2,
Lifting 4D, Stamina 5D
Technical: 2D+1
First Aid 3D+2, Security 4D
Special Abilities:
This Character is Force Sensitive.
Alter 2D, Control 3D, Sense 2D
Alter: Life Detection, Magnify Senses
Control: Absorb/Dissipate Energy, Control Pain,
Remain Conscious
Sense: Telekinesis
Control & Sense: Lightsaber Combat
Control, Sense & Alter: Affect Mind
Move: 10
Equipment: Imperial Knight Armor (2D
physical, +1D to energy (
2D against light
saber) -1D to all Dexterity related rolls), Imperial
Cortosis Gauntlet (+1D to resist damage. If a
light saber touches the gauntlet, it is deactivated
*Though the strike still deals normal damage)
and remains inoperative for 2 minutes.),
Lightsaber (5D)
Reference: Custom Build

Name: Imperial Knight (Experienced)
Species: Human
Sex: Male
Dexterity: 3D+2
Blaster 7D, Blaster Artillery 6D+1, Brawling
Parry 6D+2, Dodge 7D, Lightsaber 7D+2, Melee
Combat 6D+2, Melee Parry 6D+2, Vehicle
Blasters 6D
Knowledge: 3D
Bureaucracy 4D+2, Streetwise 4D+1, Survival
5D
Mechanical: 2D+1
Beast Riding 4D, Repulsorlift Operation 4D+1
Perception: 3D+2
Bargain 5D, Command 4D+2, Hide 5D+2,
Search 5D, Sneak 5D+2
Strength: 3D
Brawling 6D+1, Climbing/Jumping 5D+2,
Lifting 4D+2, Stamina 5D+2
Technical: 2D+1
First Aid 4D, Security 4D+2
Special Abilities:
This Character is Force Sensitive.
Alter 3D+2, Control 4D+2, Sense 3D+2
Alter: Life Detection, Magnify Senses
Control: Absorb/Dissipate Energy, Control Pain,
Remain Conscious
Sense: Telekinesis
Control & Sense: Lightsaber Combat
Control, Sense & Alter: Affect Mind
Move: 10
Equipment: Imperial Knight Armor (2D
physical, +1D to energy (
2D against light
saber) -1D to all Dexterity related rolls), Imperial
Cortosis Gauntlet (+1D to resist damage. If a
light saber touches the gauntlet, it is deactivated
*Though the strike still deals normal damage)
and remains inoperative for 2 minutes.),
Lightsaber (5D)
Reference: Custom Build

Name: Imperial Knight (Veteran)
Species: Human
Sex: Male
Dexterity: 3D+2
Blaster 8D, Blaster Artillery 7D+1, Brawling
Parry 7D+2, Dodge 8D, Lightsaber 8D+2, Melee
Combat 7D+2, Melee Parry 7D+2, Vehicle
Blasters 6D+2
Knowledge: 3D
Bureaucracy 6D, Streetwise 5D, Survival 5D+2
Mechanical: 2D+1
Beast Riding 4D+2, Repulsorlift Operation 5D
Perception: 3D+2
Bargain 6D, Command 5D+1, Hide 6D+2,
Search 6D, Sneak 6D+2
Strength: 3D
Brawling 7D+1, Climbing/Jumping 6D+2,
Lifting 5D+1, Stamina 6D+1
Technical: 2D+1
First Aid 4D+1, Security 5D
Special Abilities:
This Character is Force Sensitive.
Alter 5D+1, Control 6D+1, Sense 5D+1
Alter: Life Detection, Magnify Senses
Control: Absorb/Dissipate Energy, Control Pain,
Remain Conscious
Sense: Telekinesis
Control & Sense: Lightsaber Combat
Control, Sense & Alter: Affect Mind
Move: 10
Equipment: Imperial Knight Armor (2D
physical, +1D to energy (
2D against light
saber) -1D to all Dexterity related rolls), Imperial
Cortosis Gauntlet (+1D to resist damage. If a
light saber touches the gauntlet, it is deactivated
*Though the strike still deals normal damage)
and remains inoperative for 2 minutes.),
Lightsaber (5D)
Reference: Custom Build

Name: Imperial Knight (Elite)
Species: Human
Sex: Male
Dexterity: 3D+2
Blaster 9D, Blaster Artillery 8D+1, Brawling
Parry 8D+2, Dodge 9D, Lightsaber 9D+2, Melee
Combat 8D+2, Melee Parry 8D+2, Vehicle
Blasters 7D+2
Knowledge: 3D
Bureaucracy 7D, Streetwise 5D+2, Survival
6D+1
Mechanical: 2D+1
Beast Riding 5D+1, Repulsorlift Operation 5D+2
Perception: 3D+2
Bargain 7D, Command 6D, Hide 7D+2, Search
7D, Sneak 7D+2
Strength: 3D
Brawling 8D+1, Climbing/Jumping 7D+2,
Lifting 6D, Stamina 7D
Technical: 2D+1
First Aid 4D+1, Security 5D+2
Special Abilities:
This Character is Force Sensitive.
Alter 7D, Control 8D, Sense 7D
Alter: Life Detection, Magnify Senses
Control: Absorb/Dissipate Energy, Control Pain,
Remain Conscious
Sense: Telekinesis
Control & Sense: Lightsaber Combat
Control, Sense & Alter: Affect Mind
Move: 10
Equipment: Imperial Knight Armor (2D
physical, +1D to energy (
2D against light
saber) -1D to all Dexterity related rolls), Imperial
Cortosis Gauntlet (+1D to resist damage. If a
light saber touches the gauntlet, it is deactivated
*Though the strike still deals normal damage)
and remains inoperative for 2 minutes.),
Lightsaber (5D)
Reference: Custom Build

Imperial Knight Cortosis Gauntlet
Grants 1D to resist damage (3D against
Lightsabers). If a lightsaber blade touches the
cortosis gauntlet, it is deactivated (though the
strike still deals normal damage) and remains
inoperative for 1D rounds..

Imperial Knight Armor
Adds 2D to resist physical damage and +1D to
resist energy damage (
2D against lightsaber
damage), -1D to all Dexterity rolls.

Bio:

swd6 - Imperial Knights

A Database of Stock NPC's StephenWollett